Engine Programmer

New York
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The Position

We're currently looking for an experienced Engine Programmer to be a key contributor to our New York studio.  At Avalanche Studios you will work with some of the industry’s most exciting technology and talented individuals. We have a solid reputation for producing fantastic looking open-world games and this is a great opportunity if you want to play an instrumental role on a small team developing our next-generation engine.  You will be a part of a small team responsible for designing, developing and maintaining many aspects of the core engine tech such as streaming, threading, memory management and lower level platform specific technology.

 

Required qualifications

  • 5+ years of relevant experience

  • Expert in C/C++

  • Indepth knowledge of game engine architectures

  • Indepth knowledge of next generation console architectures and future architectural trends

  • Experience with a wide range of game level systems, including scene management, physics, animation, AI, rendering, etc.

  • Experience with a wide range of tools and pipelines used in modern game development.

  • Self-motivated, strong work ethic, able to work independently

  • Good communication skills and thrives as a member of a team

Avalanche Studios is developing for PS4, XBox1, PC.

To apply for this position please register below with a detailed resume and cover letter. Apply as soon as possible as we review applications continuously. All further information is provided under non-disclosure agreement only. All applicants are required to relocate to work full-time in New York City.

 

current job openings

Tech, Animation

QA

Production

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Design

Animation