Technical Lighting Artist

New York
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Avalanche Studios New York is looking for a talented and established Technical Lighting Artist to join a top-tier, experienced team to help craft cutting edge AAA open-world games.


The Position

We are looking for a lighting artist who can tackle large and diverse problem sets effectively, autonomously, and with expediency. We are seeking a candidate who can own and innovate all aspects of our local and global lighting environments while keeping project priorities and deliverables in sight.

 

Required qualifications

  • 3+ years of experience with lighting techniques within the game industry
  • Experience on one or more AAA titles in a similar role
  • Strong knowledge of physically-based lighting techniques
  • Expert level understanding of material authoring for physically-based rendering pipelines
  • Experience with lighting for dynamic day/night cycles
  • Knowledge of color theory and strong sense of light and shadow
  • Expert level understanding of color correction and post effects
  • Strong knowledge of photographic concepts
  • Ability to manage one's own work with minimal supervision
  • Passion for playing and making games


Desired Qualifications

  • Experience with open world game development
  • Experience using a scripting language such as; Python, Java, Perl, Mel, ect.
  • Experience with real time f/x
  • Ability to communicate an artistic vision.

 

A Portfolio is required demonstrating all aspects of your skills, add a link to your online portfolio in your CV. To apply for this position please register below with a detailed resume, link to a portfolio and cover letter. Apply as soon as possible as we review applications continuously. All further information is provided under non-disclosure agreement only. All applicants are required to relocate to work full-time in New York.

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