Avalanche Studios and Expansive Worlds are looking for an experienced Character Artist to work within a mid-sized team on a new, exciting self published title. You will develop art content for characters/ creatures and contribute exceptional quality art to the game. Also we want you to work with other artists to improve workflow and content pipeline. You will work closely with the art and animation teams to ensure the future success of art creation and to help continuing our high quality.
We are looking for someone that is passionate about games and thrives in a fast-paced development environment. Our organization is agile, allowing us to make decisions and course corrections without long turnaround times. We value all team members input to the project, as we believe that we are game developers first, and specialists second. If you are looking for a position and project that will allow you to grow and take ownership; this is the job you have been waiting for.
Like all employees at Avalanche you will alongside your project also participate in the company wide knowledge organisation we call Crafts. As a Character Artist you will be a member of the Creature Art Craft where you will meet with colleagues will the same specialisation. Here you will have share experiences and knowledge with each other in order to further develop you skills and to be aligned cross-project on what makes the best Open-world experiences.
A Portfolio is required demonstrating all aspects of your skills (High & Low Poly Models, Texture pages, Renders etc.). Add a link to your online portfolio in your resume. To apply for this position please register below with a detailed resume and cover letter. Apply as soon as possible as we review applications continuously. All further information is provided under non-disclosure agreement only.