Character Programmer

Stockholm
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Avalanche Studios is currently hiring a Character Programmer to join a top-tier satellite team based in Stockholm, to work on an unannounced AAA title being developed in New York City. 
The team has a local producer based in the Stockholm studio, and collaborates daily with the code team in New York.

The Position

We're looking for an programmer with experience developing character mechanics for a 3D action-adventure AAA console game, including sophisticated traversal and combat actions.

Required qualifications

  • Advanced expertise with modern C++ programming
  • Completed and shipped at least one full-cycle (start to end) 3D console game project
  • Strong interest and experience with modern character animation techniques
  • Familiarity with modern AI and physics game systems
  • Recent and relevant experience with console development (XBox / Playstation)
  • Solid understanding of 3D math and its application to game development
  • Experience with performance and resource optimization for consoles
  • Ability to coordinate and collaborate with other game-dev disciplines (animation, design, production, effects, etc)
  • Passion for playing, making and thinking about games

Desired qualifications

  • Direct experience with PS4 or XBox One development for a shipped title
  • Direct experience developing character mechanics and animation for a recent 3D action game 5+ years experience within the game industry
  • Familiarity with Python scripting
  • Familiarity with modern real-time animation processes and pipeline
  • Experience working with a large, AAA development team

To apply for this position please register below with a detailed resume and cover letter. Apply as soon as possible as we review applications continuously.  All further information is provided under non-disclosure agreement only. All applicants are required to relocate to work full-time in Stockholm.

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