Lead Designer

Malmö
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Avalanche Studios is the original creator of the award-winning Just Cause franchise (published by Square Enix), the developer of Mad Max (published by Warner Bros. Interactive Entertainment) and is currently working on Rage 2 (published by Bethesda Softworks), scheduled for release in 2019. As a publisher, Avalanche Studios has brought free-to-play service theHunter Classic to market and reached more than 7 million registered players across 190 countries. The theHunter franchise was expanded in 2017 to also include premium title theHunter: Call of the Wild, which was released for PC and subsequently console platforms. Avalanche Studios, which is based in Stockholm, New York City and Malmö, was founded in 2003 by Christofer Sundberg and Linus Blomberg. The studio develops games using its proprietary Apex technology, enabling huge open worlds filled with emergent gameplay.

The Position

We are looking for passionate and highly motivated design lead for our new studio in Malmö. As the Lead Designer, you will safeguard the vision established by the Game Director, and translate it into valid designs and ways to implement these.

Your role will be to make decisions about systems, content, game balance, and how to build a sustainable and solid foundation for a game experience over years.

On a high level you will lead the creative development and practical implementation of designs and work closely with the production team and other developers.
On a day to day basis you will design and implement features and content in the Apex engine and also take an active role in product reviews to ensure an appropriate quality level.

As you will work on a wide range of different game aspects we see the perfect candidate having a couple of years practical experience from different areas of game development as well as experience from being a lead. 

This is a rare opportunity for the candidate who wants to play an instrumental and leading role in a small but senior team, making AAA quality games. If you are a person who likes being challenged and stimulated in an ambitious and talented environment this position will suit you perfectly!

Qualifications

  • Leadership skills and experience in equivalent roles leading small to medium design teams
  • Good production knowledge to be able to assist Producer with high level plans as well as story and task breakdowns and estimates
  • Seniority within game design and/or level design with track record of at least 2 released titles
  • Excellent communication skills, both written and verbal (English)
  • Data management and editing with excel or similar

To thrive in the Avalanche Game Design department, you need to be willing and have the ability to learn new tools and workflows. You have a positive attitude and the ability to motivate others. We are looking for someone who is articulate, has strong conceptual skills and the ability to communicate ideas visually and verbally. You need to have a passion for games and an ability to articulate that passion clearly and analytically.

To apply for this position please register below with a detailed resume and cover letter, as well as a link to your portfolio. Apply as soon as possible as we review applications continuously. All further information is provided under non-disclosure agreement only. All applicants are required to relocate to work full-time in Malmö, Sweden.

Our Values

At Avalanche Studios, we believe in worlds without limits, and we are committed to develop a diverse and inclusive workplace. We strive to hire great talent from a variety of backgrounds. Being part of our world is not contingent on where you’re from, your gender, or sexual orientation. It’s all about your passion, courage and craftsmanship.

Malmö Studio

Our studio in Malmö, Sweden is the company’s third location since it was founded in Stockholm in 2003, and expanded to New York City in 2011.The Malmö studio will focus on development of current and future Avalanche Studios IPs, relatively small and flexible projects which rest on a solid foundation of AAA production values and award-winning proprietary technology. Malmö was chosen because of its unique location, rich culture and - above all - thriving game development community. With our creative independence, a decade and a half of experience and strong portfolio of games, Avalanche Studios will fill a unique position in the city. 



 

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