Avalanche Studios is the original creator of the award-winning Just Cause franchise (published by Square Enix) and the developer of Mad Max (published by Warner Bros. Interactive Entertainment). The studio has also created acclaimed twin stick shooter Renegade Ops (published by SEGA). As a publisher, Avalanche Studios has brought free-to-play service theHunter Classic to market and reached more than 7 million registered players across 190 countries. The theHunter franchise was expanded in 2017 to also include premium title theHunter: Call of the Wild, which was released for PC and subsequently console platforms. Avalanche Studios, which is based in Stockholm and New York City, was founded in 2003 by Christofer Sundberg and Linus Blomberg. The studio develops games using its proprietary Apex technology, enabling huge open worlds filled with emergent gameplay.
Avalanche Studios New York is looking for a Lighting Artist to join a top-tier, experienced team to help craft cutting-edge AAA open-world games. We are looking for a lighting artist who can tackle large and diverse problem sets effectively, autonomously, and with expediency. We are seeking a candidate who can own and innovate all aspects of our local and global lighting environments while keeping project priorities and deliverable in sight.
- 3+ years of experience with lighting techniques within the game industry
- Experience on one or more AAA titles in a similar role
- Strong knowledge of physically-based lighting techniques
- Expert level understanding of material authoring for physically-based rendering pipelines
- Knowledge of color theory and strong sense of light and shadow
- Expert level understanding of color correction and post effects
- Strong knowledge of photographic concepts
- Ability to manage one's own work with minimal supervision
- Passion for playing and making games
- Experience with open world game development
- Experience using a scripting language such as; Python, Java, Perl, Mel, ect
- Ability to communicate an artistic vision
At Avalanche Studios, we believe in worlds without limits, and we are committed to develop a diverse and inclusive workplace. We strive to hire great talent from a variety of backgrounds.
Being part of our world is not contingent on where you’re from, your gender, or sexual orientation. It’s all about your passion, courage and craftsmanship.
New York Studio
It's the Greatest City in the World, and we're smack down in the middle of it! Since 2011, we have been making games in the one place everyone told us we couldn't. We love it here; our studio is located in a bright, open and airy custom-designed space spanning 20,000 square feet and offering a wide arrange of amenities - not to mention the views. You’ll never forget where you are.
To apply for this position please register below with a detailed resume, link to a portfolio and cover letter. Apply as soon as possible as we review applications continuously. All further information is provided under non-disclosure agreement only. All applicants are required to relocate to work full-time in New York for an initial 4 months contract.
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