Engine Programmer

New York
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We're currently looking for an experienced Engine Programmer to be a key contributor to our New York studio.  At Avalanche Studios you will work with some of the industry’s most exciting technology and talented individuals. We have a solid reputation for producing fantastic looking open-world games and this is a great opportunity if you want to play an instrumental role on a small team developing our next-generation engine.  You will be a part of a small team responsible for designing, developing and maintaining many aspects of the core engine tech such as streaming, threading, memory management and lower level platform specific technology.


To get ahead in your application, you must have an expertise in C/C++, have an in depth knowledge of game engine architectures and next generation console architectures and future architectural trends.


It is also essential that you have experience with a wide range of game level systems, including scene management, physics, animation, AI, rendering, etc and experience with a wide range of tools and pipelines used in modern game development.


Avalanche Studios is developing for PS4, XBox1, PC.


To apply for this position please register below with a detailed resume and cover letter. Apply as soon as possible as we review applications continuously. All further information is provided under non-disclosure agreement only. All applicants are required to relocate to work full-time in New York City.


We offer our full time employees 100% company paid Medical/Dental/Vision Insurance and 5 weeks of PTO including 2 weeks of Summer break. Employees enjoy the company’s commitment to work-life balance and working with a talented team on an exciting AAA game. 

 
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