Avalanche Studios is the original creator of the award-winning Just Cause franchise (published by Square Enix) and the developer of Mad Max (published by Warner Bros. Interactive Entertainment). The studio has also created acclaimed twin stick shooter Renegade Ops (published by SEGA). As a publisher, Avalanche Studios has brought free-to-play service theHunter Classic to market and reached more than 7 million registered players across 190 countries. The theHunter franchise was expanded in 2017 to also include premium title theHunter: Call of the Wild, which was released for PC and subsequently console platforms. Avalanche Studios, which is based in Stockholm and New York City, was founded in 2003 by Christofer Sundberg and Linus Blomberg. The studio develops games using its proprietary Apex technology, enabling huge open worlds filled with emergent gameplay.
Avalanche Studios is currently hiring a UI Artist to an unannounced AAA title being developed in Stockholm.
You are willing to push the boundaries of UI, and the ability to consider issues from numerous angles
(Design/Art/Code) and takes efficient actions. You will work closely with the Design and Art teams to build assets and animations to translate gameplay info into compelling and useful visual feedback. Alongside your project you will be a member of our knowledge based platform Crafts. In the UI Craft, you will meet and develop with other UI developers across projects. You share experiences and knowledge with each other, in order to learn and to be aligned on what makes the best UI and open-world experiences.
- Adobe Photoshop/Illustrator fluency
- Adobe Animate (Flash) fluency: animating, working with assets, building movieclip hierarchies, setting up files for programming hook-up, etc
- Good portfolio: high quality execution and creative sensibility
- Good communication skills: need to both understand and accurately express tricky concepts with designers.
Nice to have
- UI experience
- Game design experience
- Actionscript familiarity
- Working with design to translate gameplay systems into meaningful visual feedback.
- Working with art direction to present that feedback in a visually compelling way that compliments the game design, direction and tone.
- Working with UI programmers to implement designs using Adobe Animate.
At Avalanche Studios, we believe in worlds without limits, and we are committed to develop a diverse and inclusive workplace. We strive to hire great talent from a variety of backgrounds. Being part of our world is not contingent on where you’re from, your gender, or sexual orientation. It’s all about your passion, courage and craftsmanship.
Our state of the art studio is located in the beautiful area of Södermalm, in the center of Stockholm and the Game industry Hub. Our studio is a beautiful place inspired by our catalog of games, from the lush jungle of a lobby (Just Cause) to the corroded steel beams housing the light fixtures above your new workplace (Mad Max). We hope you’ll come to think of this place as your home turf and creative foundation.
To apply for this position please register below with a detailed CV and cover letter. A portfolio demonstrating all aspects of your skills is also required. Apply as soon as possible as we review applications continuously. All further information is provided under non-disclosure agreement only. All applicants are required to relocate to work full-time in Stockholm.