In the full release of theHunter: Primal, we finally let loose the much requested, airborne Quetzalcoatlus. Since the Early Access release in December, we have also finalized PvP and Team Modes, introduced additional weapons and a dynamic weather system to the massive Cretaceous world, spanning 24 square kilometers (9.3 square miles). From now on, when you look to the sky, you can enjoy dramatic thunder clouds rolling by. Or you’ll see a giant flying dinosaur, in which case… run!
Speaking of looking around, Avalanche Studios and Expansive Worlds are excited to announce a partnership with Tobii Tech and SteelSeries to bring the Infinite Screen experience to theHunter: Primal. Infinite Screen uses world-class eye-tracking to orient the game’s scene camera based on where the player is looking. In a world with exploration at its core, this addition takes player immersion to new levels.
”It’s been a great few months, listening to our newly founded community and shaping Primal into the game they want to play” said Expansive Worlds CEO Pim Holfve. “Together with them, we have created an intense and highly unique experience. But we’re just getting started. If the initial success is anything to go by, I look forward to keep evolving theHunter: Primal for years to come.”
“Avalanche Studios’ and Expansive Worlds’ implementation of Infinite Screen technology in Primal is another testament to the added value and greater immersion developers all over the world are capturing with eye-tracking” said Oscar Werner, Tobii Tech President. “This is a major addition to our growing list of studio partnerships, demonstrating that the gaming industry is taking eye-tracking very seriously and truly believe in the immersive experiences it creates for gamers. When you look around this world, you’re able to lock eyes with a T-Rex!”
To celebrate the full release, theHunter: Primal is available at a 20 percent discount during the first 7 days.