Senior Engine Programmer

We are looking for a world-class game engine developer to lead a development team in our central technology development group

The Position
The award-winning Apex engine is a highly advanced and complex set of software upon which we build the world's best open-world games. Your team will be responsible for continuously improve the Apex engine and tools, and ensure that the game projects leverage the full potential of the shared technology. 
As the leader for this team you will be responsible for planning and executing on the priorities you and the stakeholders in the game productions set together. You are expected to participate hands-on in the work and to have a deep and broad experience of engine programming. You are motivated by leading a team towards shared objectives and building a collaborative and innovative atmosphere
As a person you are a team player with a strong desire to gain insight into the realities of the day-to-day work and challenges for the game production teams. You are pragmatic and results-oriented with the ability to quickly absorb new information and transform it into creative solutions. You also have a sense of urgency and ability to cope with short lead-times. In performing this role you will be able to make a great impact on the value realized from the studios shared technology throughout the game productions.
We can offer you a challenging, stimulating and value-driven environment where you will work together with some of the industry's strongest minds, and where you will constantly apply and deepen your skills.

Required qualifications

  • Strong coordination and collaboration skills
  • At least 5 years of professional AAA game programming experience for PC console
  • Excellent programming skills in C/C++
  • Bachelor's degree in software engineering/computer science or equivalent experience
  • Fluent in English, both written and spoken

Desired qualifications

  • Experience from similar leadership roles
  • Experience in Python, Lua or similar
  • Tool frontend / GUI development
  • Automated software testing (e.g. TDD)
  • Experience with agile development (e.g. Kanban/Scrum) 

We will only consider applications that consist of both a cover letter and a CV. In your cover letter you should include why you want to work at Avalanche Studios and which games you are currently playing. For this role you need to be able to work full-time in our Stockholm office. To apply for this position please register below. Apply as soon as possible as we review applications continuously. All further information is provided under non-disclosure agreement only. 

Our Values
At Avalanche Studios, we believe in worlds without limits, and we are committed to developing a diverse and inclusive workplace. We are an equal opportunity employer and value diversity at our company. Being part of our world is not contingent on where you’re from, your gender, or sexual orientation. It’s all about your passion, courage and craftsmanship.  

Stockholm Studio
Our state of the art studio is located in the beautiful area of Södermalm, in the center of Stockholm and the Game industry Hub. Our studio is a beautiful place inspired by our catalog of games. We hope you’ll come to think of this place as your home turf and creative foundation.

Avalanche Studios
Avalanche Studios is the original creator of the award-winning Just Cause franchise (published by Square Enix) and the developer of Mad Max (published by Warner Bros. Interactive) and Rage 2 (published by Bethesda Softworks). As a publisher, Avalanche Studios has released theHunter: Call of the Wild, Generation Zero and the free-to-play service theHunter Classic which has reached more than 8 million players across 190 countries. Avalanche Studios was founded in 2003 and is based in Stockholm, New York City and Malmö. The studio develops games using its proprietary Apex technology, enabling huge open worlds filled with emergent gameplay. Learn more at  


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