Avalanche Studios is one of the game industry’s leading independent developers. Renowned for triple-A blockbuster hits like Just Cause, Mad Max and the upcoming Rage 2, Avalanche Studios has in the last decade expanded its business to develop and release its own IPs. With theHunter, theHunter: Call of the Wild and Generation Zero, Avalanche Studios is firmly established as one of the leading Games As A Service developers. The world-leading open world engine Apex 2.0 underpins these titles, made for PC and consoles and developed in Stockholm, New York and Malmö.
We are looking for an experienced Sound Programmer for an exciting and unique high-profile unannounced AAA title. At Avalanche Studios you will work with some of the industry’s most exciting technology and talented individuals.
As a sound programmer you will be responsible for designing, developing and maintaining sound related systems within the Avalanche engine. This will involve using our in-house sound development tools as well as the fmod middleware api and our C++ game engine code. You will work closely with the game teams and our sound designers to produce a great open world game and you will be instrumental in our efforts to innovate within the area of sound in an open world.
The ideal candidate should be a highly motivated individual who is good at communicating and working within cross-discipline teams. The candidate should also have the ability to plan and carry out programming tasks to required levels of quality and on time.
- Advanced level C/C++
- Experience from sound and/or games systems development
- A strong passion for sound and games
- Prior experience as a sound programmer on at least one shipped title on current-gen consoles
- Experience from working with fmod/ wwise or other sound middlewares
- General sound system development and physics sound system development in particular DSP programming,
- Streaming / resource management
- Scripting (python or similar)
At Avalanche Studios, we believe in worlds without limits, and we are committed to develop a diverse and inclusive workplace. We strive to hire great talent from a variety of backgrounds. Being part of our world is not contingent on where you’re from, your gender, or sexual orientation. It’s all about your passion, courage and craftsmanship.
Our state of the art studio is located in the beautiful area of Södermalm, in the center of Stockholm and the Game industry Hub. Our studio is a beautiful place inspired by our catalog of games, from the lush jungle of a lobby (Just Cause) to the corroded steel beams housing the light fixtures above your new workplace (Mad Max). We hope you’ll come to think of this place as your home turf and creative foundation.
To apply for this position please register below with a detailed CV and cover letter. All further information is provided under non-disclosure agreement only. All applicants are required to relocate to work full-time in Stockholm, Sweden.