Avalanche Studios is one of the game industry’s leading independent developers. Renowned for triple-A blockbuster hits like Just Cause, Mad Max and the upcoming Rage 2, Avalanche Studios has in the last decade expanded its business to develop and release its own IPs. With theHunter, theHunter: Call of the Wild and Generation Zero, Avalanche Studios is firmly established as one of the leading Games As A Service developers. The world-leading open world engine Apex 2.0 underpins these titles, made for PC and consoles and developed in Stockholm, New York and Malmö.
Avalanche Studios is looking for a User Interface Programmer to join a top-tier, experienced team to help implement the User Interface for an exciting project.
As a UI Programmer on this project you will work with designers and artists to conceive of and implement elements of how the game is presented to the player. Your work will involve implementing menu screens, maps, tutorials, in-game indicators or heads-up display (HUD), special fonts or other graphical elements according to agreed upon design specifications. It will also require identifying and developing tools to allow artist or designers create, debug, tweak or fine-tune their own interface elements.
Particularly for this role, it is critical that you see your responsibility as delivering a successful end-user experience, together with your team-mates, rather than just handing off technological solutions to content creators. A game is only as good as the interface with the player allows it to be and . Previous experience and proven ability to work with multiple systems and stakeholders is a definite advantage. Finally, as with any other programming role, you will have to be able to balance functional and aesthetic requirements with technical requirements in the areas of performance, stability, memory usage, interoperability.
- Experienced in C/C++
- Deep reverence for the principles of UI design
- Technical familiarity with Flash authoring and ActionScript
- Some experience in modern rendering techniques
- Experience with the Scaleform SDK
- Respectable technical art skill
- Previously shipped games on modern console platforms
- A good eye for graphic design
To thrive in a programming position at Avalanche Studios, you need to be willing and have the ability to learn new tools and workflows. You have a positive attitude and contribute to a healthy team dynamic by seeing opportunities and highlighting limitations in a constructive way. You can communicate to clearly establish common goals and align expectations. You are ambitious and are interested in pushing the boundaries of our user experience but can also skillfully balance this with the realities and constraints of the situation at hand.
At Avalanche Studios, we believe in worlds without limits, and we are committed to develop a diverse and inclusive workplace. We strive to hire great talent from a variety of backgrounds. Being part of our world is not contingent on where you’re from, your gender, or sexual orientation. It’s all about your passion, courage and craftsmanship.
Our state of the art studio is located in the beautiful area of Södermalm, in the center of Stockholm and the Game industry Hub. Our studio is a beautiful place inspired by our catalog of games, from the lush jungle of a lobby (Just Cause) to the corroded steel beams housing the light fixtures above your new workplace (Mad Max). We hope you’ll come to think of this place as your home turf and creative foundation.
To apply for this position please register below with a detailed CV and cover letter. Apply as soon as possible as we review applications continuously. All further information is provided under non-disclosure agreement only. All applicants are required to relocate to work full-time in Stockholm.