Avalanche Studios is the original creator of the award-winning Just Cause franchise (published by Square Enix), the developer of Mad Max (published by Warner Bros. Interactive Entertainment) and is currently working on Rage 2 (published by Bethesda Softworks), scheduled for release in 2019. As a publisher, Avalanche Studios has brought free-to-play service theHunter Classic to market and reached more than 7 million registered players across 190 countries. theHunter franchise was expanded in 2017 to also include premium title theHunter: Call of the Wild, which was released for PC and subsequently console platforms. Avalanche Studios, which is based in Stockholm, New York City and Malmö, was founded in 2003 by Christofer Sundberg and Linus Blomberg. The studio develops games using its proprietary Apex technology, enabling huge open worlds filled with emergent gameplay.
Avalanche Studios Malmö are currently looking for a UI Designer with a deep background in Flash or Scaleform, a flair for motion graphics, and a fanatical devotion to intuitive user experiences.
You will work closely with the Design and Art teams to determine the functionality and features of the user interface, and to maintain a consistent art style between the user interface and the rest of the game. You are willing to push the boundaries of UI design, and the ability to consider issues from numerous angles (Design/Art/Code) and takes efficient actions.
- UI design experience on at least one published PC/ console game
- Strong Photoshop skills
- Thorough knowledge of flow/ function/ form and UI progression
- An abiding love of open-world action games
- UI design qualifications or training
- Fluent in English, both written and spoken
- Strong communication skills and a collaborative outlook
- Familiarity with Scaleform
We review applications continuously, so please apply as soon as possible.
Here's what well need to see:
- Your detailed resume in English
- A digital portfolio or demo reel
Apply as soon as possible as we review applications continuously. All further information is provided under non-disclosure agreement only. All applicants are required to relocate to work full-time in Malmö, Sweden.
At Avalanche Studios, we believe in worlds without limits, and we are committed to develop a diverse and inclusive workplace. We strive to hire great talent from a variety of backgrounds. Being part of our world is not contingent on where you’re from, your gender, or sexual orientation. It’s all about your passion, courage and craftsmanship.
Our studio in Malmö, Sweden is the company’s third location since it was founded in Stockholm in 2003, and expanded to New York City in 2011.The Malmö studio will focus on development of current and future Avalanche Studios IPs, relatively small and flexible projects which rest on a solid foundation of AAA production values and award-winning proprietary technology. Malmö was chosen because of its unique location, rich culture and - above all - thriving game development community. With its creative independence, a decade and a half of experience and strong portfolio of games, Avalanche Studios will fill a unique position in the city.