Avalanche Studios is the original creator of the award-winning Just Cause franchise (published by Square Enix) and the developer of Mad Max (published by Warner Bros. Interactive Entertainment). The studio has also created acclaimed twin stick shooter Renegade Ops (published by SEGA). As a publisher, Avalanche Studios has brought free-to-play service theHunter Classic to market and reached more than 7 million registered players across 190 countries. The theHunter franchise was expanded in 2017 to also include premium title theHunter: Call of the Wild, which was released for PC and subsequently console platforms. Avalanche Studios, which is based in Stockholm and New York City, was founded in 2003 by Christofer Sundberg and Linus Blomberg. The studio develops games using its proprietary Apex technology, enabling huge open worlds filled with emergent gameplay.
Avalanche Studios is looking for an AI Programmer to join a top-tier, experienced Live team to help create our enemy and friendly character behaviors on one of our self published projects.
As an AI & Animation programmer/scripter you will work with designers to create fun and robust character behaviors for one of our Self Published action titles. You will work with animators and designers to fully realize NPC combat and general behaviors. This will mean using, and occasionally further developing, technologies, tools and systems in the areas of pathfinding, tactical decision making, group movement and communication, combat, locomotion and interaction. It will also mean taking high level ambitions and design ideas and translating these into practical solutions and approaches.
It is expected that you see your responsibility as delivering a successful end-user experience, together with your team-mates, rather than just handing off technological solutions to content creators. Much of the success of well executed in-game NPC characters is down to how successfully they are integrated with all of the systems within the game engine, e.g. physics, animation, UI, SFX, VFX, dialog, etc. Previous experience and proven ability to work with multiple systems and stakeholders is a definite advantage. Finally, as with any other programming role, you will have to be able to balance functional requirements with technical requirements in the areas of performance, stability, memory usage, interoperability.
- A strong passion for game AI and a keen sense of fun gameplay
- 3+ years experience working as a programmer or scripter on at least one shipped titles
- Familiarity with animation, physics and gameplay code in general
- Experience working with common AI technology such as state machines, behavior trees and pathfinding algorithms.
- Experience with Havok AI and Animation
- Experience working with action planners and behavior trees
- Experience working with pathfinding, preferably navmeshes, and obstacle avoidance algorithms
- Experience with character scripting, animation state machines and animation blending
To thrive in a programming or scripting position at Avalanche Studios, you need to be willing and have the ability to learn new tools and workflows. You have a positive attitude and contribute to a healthy team dynamic by seeing opportunities and highlighting limitations in a constructive way. You can communicate to clearly establish common goals and align expectations. You are ambitious and are interested in pushing the boundaries of our user experience but can also skillfully balance this with the realities and constraints of the situation at hand.
To apply for this position please register below with a detailed CV and cover letter. Apply as soon as possible as we review applications continuously. All further information is provided under non-disclosure agreement only. All applicants are required to relocate to work full-time in Stockholm.
At Avalanche Studios, we believe in worlds without limits, and we are committed to develop a diverse and inclusive workplace. We strive to hire great talent from a variety of backgrounds. Being part of our world is not contingent on where you’re from, your gender, or sexual orientation. It’s all about your passion, courage and craftsmanship.
Our state of the art studio is located in the beautiful area of Södermalm, in the center of Stockholm and the Game industry Hub. Our studio is a beautiful place inspired by our catalog of games, from the lush jungle of a lobby (Just Cause) to the corroded steel beams housing the light fixtures above your new workplace (Mad Max). We hope you’ll come to think of this place as your home turf and creative foundation.