Avalanche Studios is looking for several System Programmers to join our ranks in creating the next great open-world game. We offer you the possibility to be a part of developing our open-world games.
At Avalanche Studios you will work with some of the industry’s most exciting technology and talented individuals. We have a solid reputation for producing fantastic looking open-world games and this is a great opportunity if you want to play an instrumental role on developing our next-generation games or engine. You will be a part of a team responsible for designing, developing and maintaining many aspects of the game or core engine tech such as streaming, threading, memory management and lower level platform specific technology.
- 3-5+ years of relevant experience
- Advanced knowledge of C/C++
- Experience with a wide range of game level systems, including scene management, physics, animation, AI, rendering, etc.
- Experience with a wide range of tools and pipelines used in modern game development.
- Self-motivated, strong work ethic, able to work independently
- Good communication skills and thrives as a member of a team
- In-depth knowledge of game engine architectures
- In-depth knowledge of next generation console architectures and future architectural trends
We will only consider applications that consist of both a cover letter and a CV. In your cover letter you should include why you want to work at Avalanche Studios and which games you are currently playing. For this role you need to be able to work full-time in our New York office. To apply for this position please register below.
All further information is provided under non-disclosure agreement only.
At Avalanche Studios, we believe in worlds without limits, and we are committed to developing a diverse and inclusive workplace. We are an equal opportunity employer and value diversity at our company. Being part of our world is not contingent on where you’re from, your gender, or sexual orientation. It’s all about your passion, courage and craftsmanship.
New York Studio
It's the Greatest City in the World, and we're smack down in the middle of it! Since 2011, we have been making games in the one place everyone told us we couldn't. We love it here; our studio is located in a bright, open and airy custom-designed space spanning 20,000 square feet and offering a wide arrange of amenities - not to mention the views. You’ll never forget where you are.
To apply for this position please register below with a detailed resume and cover letter. Apply as soon as possible as we review applications continuously. All further information is provided under non-disclosure agreement only. All applicants are required to relocate to work full-time in New York City.
We offer our full time employees 100% company paid Medical/Dental/Vision Insurance and 5 weeks of PTO including 2 weeks of Summer break. Employees enjoy the company’s commitment to work-life balance and working with a talented team on an exciting AAA game.
By applying to this role you give your consents as described below. Avalanche Studios collects your personal data for the purposes of managing Avalanche Studios’s recruitment related activities as well as for organisational planning purposes. Avalanche Studios may use your personal data in relation to the selection of applicants including for example setting up and conducting interviews and tests as well as evaluating and assessing the results. Avalanche Studios does not disclose your personal data to unauthorized third parties. Avalanche Studios may from time to time also use third parties to act on Avalanche Studios behalf. You agree that your personal data may be transferred and/or disclosed to any company within Avalanche Studios’s group of companies as well as to third parties acting on Avalanche Studios behalf. If your current application to Avalanche Studios proves unsuccessful, your personal data may still be stored for future vacancies. Avalanche Studios will delete all information given on your application form on your request without undue delay. Avalanche Studios
Avalanche Studios is the original creator of the award-winning Just Cause franchise (published by Square Enix) and the developer of Mad Max (published by Warner Bros. Interactive) and Rage 2 (published by Bethesda Softworks). As a publisher, Avalanche Studios has released theHunter: Call of the Wild, Generation Zero and the free-to-play service theHunter Classic which has reached more than 8 million players across 190 countries. Avalanche Studios was founded in 2003 and is based in Stockholm, New York City and Malmö. The studio develops games using its proprietary Apex technology, enabling huge open worlds filled with emergent gameplay. Learn more at www.avalanchestudios.com