As the Game Designer for our successful IP theHunter: Call of the Wild, you will take a key role in making decisions about new content, game balance, systems and how to improve them to offer a fresh and fun experience over the years.
On a high level, you and fellow game designers will lead the creative development for Call of the Wild and work closely with the Producer and Product Owner to realize the roadmap you helped develop.
On a day to day basis you will design new features as well as content and also take an active role in product reviews to ensure an appropriate quality level. Talent in Mission Design and Narrative is a plus.
As you will work on a wide range of different game aspects, we see the perfect candidate having a couple of years practical experience from different areas of game development as well as experience from being a lead. This is a rare opportunity for the candidate who wants to play an instrumental and leading role in a medium-sized and experienced team. If you are a person who likes being challenged and stimulated in an ambitious and talented environment, this position will suit you perfectly.
- Experienced the release of at least 2 PC/Console games and/or DLC of products you worked actively on in a design capacity
- Experience in working on live games
- Excellent communication skills, both written and verbal (English)
- Data management and editing with excel or similar
- Talent in Mission Design & Narrative
- Experience with mission design tools
- Used to handling any type of feedback from a passionate community and know how to utilize that in the design process
- Expert understanding of running a game as service including game updates, DLC, etc
To thrive in the Avalanche Game Design department, you need to be willing and have the ability to learn new tools and workflows. You have a positive attitude and the ability to motivate others. We are looking for someone who is articulate, has strong conceptual skills and the ability to communicate ideas visually and verbally. You need to have a passion for games and an ability to articulate that passion clearly and analytically.
At Avalanche Studios, we believe in worlds without limits, and we are committed to developing a diverse and inclusive workplace. We are an equal opportunity employer and value diversity at our company. Being part of our world is not contingent on where you’re from, your gender, or sexual orientation. It’s all about your passion, courage and craftsmanship.
Our state of the art studio is located in the beautiful area of Södermalm, in the center of Stockholm and the Game industry Hub. Our studio is a beautiful place inspired by our catalog of games. We hope you’ll come to think of this place as your home turf and creative foundation.
Avalanche Studios is the original creator of the award-winning Just Cause franchise (published by Square Enix) and the developer of Mad Max (published by Warner Bros. Interactive) and Rage 2 (published by Bethesda Softworks). As a publisher, Avalanche Studios has released theHunter: Call of the Wild, Generation Zero and the free-to-play service theHunter Classic which has reached more than 8 million players across 190 countries. Avalanche Studios was founded in 2003 and is based in Stockholm, New York City and Malmö. The studio develops games using its proprietary Apex technology, enabling huge open worlds filled with emergent gameplay. Learn more at www.avalanchestudios.com