Since its inception in 2003, Avalanche Studios has never had a CEO. The position has been unofficially shared between the founders, Christofer Sundberg and Linus Blomberg, but it has not been fully realized.
With today’s rapidly changing market, and with Avalanche Studios’ commitment to self-publish part of its portfolio, the time has come for a change. We are finally appointing a CEO, and that person is our former VP of Business Development, Pim Holfve.
Since Pim joined Avalanche Studios in late 2012 to head up subsidiary Expansive Worlds and develop hunting simulation theHunter, the service has gone from 1 million players to more than 5 million. Total revenue has doubled every year. Expansive Worlds has lived up to its name by growing from 6 developers to nearly 30.
Pim's original life plan was to play for the New York Rangers. When that didn't quite pan out, he got into visual arts, advertising and tech, before finally deciding to combine his skills and passions in the games industry. Prior to joining Avalanche Studios, Pim spent his time at King and Electronic Arts, working mainly on F2P titles.
- I am honored to have been named CEO, and very excited about the possibilities that lie in our future, said Pim Holfve. Avalanche Studios is one of the few independent studios left standing in a market that is rapidly changing, so we have exciting times ahead of us. I look forward to working with the entire Avalanche Studios team to strengthen our offering to publishers around the world, and to keep growing our self-publishing business.