The October Update brings 2 big additions to Generation Zero that we’re excited to put in your hands! In this update we’ve put more of our focus on adding in new things vs. pure bug fixing, but as always we will continue to tackle some every update. Take a look at the Patch Notes and drop us your feedback so we can tweak to make the game better for you!
New Feature: Rivals
Whether you’ve beaten the game or are just starting out new, Rivals will add a whole new type of challenge for all of you out there. As you fight your way through Östertörn the Machines will start taking extra notice as you destroy more and more of them. Destroy enough and one may evolve to become even more dangerous than usual. These Regional Rivals will be designated by a name and a title that hints at the origin of their evolution. Rivals can additionally be created should they defeat you - these Personal Rivals will have evolved due to their prowess in combat against the humans. Like the Regional Rivals, Personal Rivals will also be designated by a name and title that corresponds to their exploits.
But the threat doesn’t end there. How you perform in the world has an impact on how the Rivals evolve even further. Should your Rivals defeat you again, or should you defeat loads of other machines, they will earn experience and level up. Each level makes them that much more deadly - at max level it’s definitely best to think about bringing friends!
New Gear: Experimental Weapons
What are new threats without new rewards for taking them out?! To match the challenge involved in taking out Rivals, we’ve created a new tier of weapon for each weapon class that have a chance to drop when you defeat them. As the Rivals get stronger, the better chance you have to get your hands on these powerful weapons. One thing you’ll immediately notice about the weapons is that they look like a mashup of existing weapons and the technology used by the machines - so as you can imagine they are a bit different and more powerful than your standard weapon.